Comic 578 - Take a moment

Posted on 14th Nov 2017, 4:31 AM in Ghosts
Take a moment

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Author Notes:

Morgenstern 14th Nov 2017, 4:31 AM edit delete
You update everyone, informing them that you are now finding teeth. You ask if the camera's been set up yet.

"Yup," Michelle says. "We put it right in front of the door."

"The feed is less than perfect," Dr. Finch says, "but I am getting video."

You ask Fuse if he's doing okay.

"Yeah," Fuse replies. "I just... what the hell is going on here? This is like... serial killer stuff."

You wander around for a little while, trying to pinpoint the source of the static. After a bit, you stop feeling it--even when you return to the room with the teeth, your hair doesn't respond. You're not sure what was causing it.


rufiangel 14th Nov 2017, 4:43 AM edit delete reply
What's up with that crack at the top of the door by the way? ._. Was it caused by the Tobu hack ages back, or was it caused by something more... uh... recent?
Bluhx2 14th Nov 2017, 4:46 AM edit delete reply
considering that it's old... probably not the tobu hack. Could be older or... more recent.

I really hope it's not another bioprinter incident. We don't have another Stratemeyer Cannon for that.
Blue_Elite 14th Nov 2017, 5:25 AM edit delete reply
Like the clock and the fire extinguisher, there's probably a lot of structural damage we're going to see along the way.
Blue_Elite 14th Nov 2017, 5:24 AM edit delete reply
We can either move to the next room or try and look through the Finch-cam.

I'd say move to the next room as we're currently not in the best of spots to be losing our focus (there MAY be something invisible following us, so better to keep moving).

Also ask Dr. Finch if he'd know offhand of any invisibility/stealth technology. If there's SOMETHING we can look out for it's better than nothing.

Also I assume we're doing this already but just in case: we should always close doors after we've gone through them.
D 14th Nov 2017, 7:39 AM edit delete reply
Considering light malfunction and static, I call Magneto-like mutant. Or creazy electric trap from our favourite genious madman.
Deadly Death Sickle 14th Nov 2017, 12:44 PM edit delete reply
Deadly Death Sickle
Is there anything we can smell that is odd
PurpleKetchup 14th Nov 2017, 1:44 PM edit delete reply
I doubt Jane would have missed the caracteristic acrid smell of ozone... but that static thing is nonetheless worrying.
Investigate that last door, be wary of traps. I don't like that horror movie vibe.

Dr. Finch, Michelle and Caius can try to check the front door for traps. If they can open it, they should secure it open and send the blood-rover inside so Jane & Fuse can regroup with it.
Portal In Time 14th Nov 2017, 3:21 PM edit delete reply
Portal In Time
Woah, I just finished binging this comic for like three weeks. I'm finally caught up!

I.. don't want to freak anybody out, but I think The Blood here was meant partially as a warning, but also as a mode of surveillance. I've been thinking about using an eye to float around like a probe since I saw the Flesh Wall in the hospital.. That may have been what this was for. The blood on the wall was deliberately smeared, and the teeth was there for.. something. Teeth can detect shifts in air temperature. Maybe it's not unreasonable to think that was their purpose.

Let's just.. watch out, and blood anything we think could actually sense us.